Tuesday, August 11, 2026

Summer Jam Farming Challenge – Can We Beat the Loot Record?



The game is currently in full Summer Jam mode, and with Town Hall 18 maxed out, we're asking ourselves: can we beat our all-time looting record?

This challenge was suggested by viewers, and honestly, it got me fired up. With the Summer Jam event boosting storage capacity and resource production, this is the perfect opportunity to attempt something legendary.

We have 4 days and 14 hours to make this happen. That's plenty of time to fill up everything – the treasury, the storages, and all the collectors. Let's break down exactly how we did it.

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The Game Plan: Two Steps to Glory

Step 1: Fill Everything to the Brim

The first step is simple: wait. But we're not just waiting idly. I used a few resource potions to speed up collector production, and I made sure to stay protected with a 2-day shield to avoid getting raided.

While waiting, I also took care of:
- Clan Wars (5v5, mostly for fun)
- Clan Games (grinding to 4000 points for the juicy 6-million resource rewards)
- Star Bonuses (daily bonuses that add up quickly)

The goal was to be completely full – not just the storages, but also the treasury and every single collector on the base.

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Step 2: The "Silver Platter" Base

To maximize the loot, I designed a base that literally offers everything on a silver platter. I placed all non-defensive buildings on one side, with no traps, no defenses, and the Town Hall right there for the taking.

If someone attacks this base and doesn't walk away with a massive haul, they're doing something wrong.

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The Waiting Game – Collectors Filling Up

With the Summer Jam boost at 150% production, the collectors filled up faster than expected. In just over a day, we reached:

- Gold mines: ~1.1 million each
- Elixir collectors: ~1 million each
- Dark elixir drills: ~12,500 each
- Treasury: fully maxed
- Storages: overflowing (thanks to the event boost)

After a couple of days under shield, everything was ready. I dropped the shield and waited for the inevitable attack.

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The First Attack – A New Record!

Within minutes, the base was hit by a player named Dark Kai. And he did not hold back.

He took everything – the collectors, the storages, even the Town Hall. The final loot total?

5,953,000 gold and 5,953,000 elixir.

That alone beat our previous record of 5,800,000. But the story doesn't end here.

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The Revenge – This is Where It Gets Crazy

Since he raided me, I had the option to take revenge. And what I found was absolutely shocking.

His base had massive resources available – and combined with the loot he had just taken from me, the total was mind-blowing.

I launched a full-scale attack, making sure to get three stars and take absolutely everything. The result?

Almost 8 million gold and 8 million elixir.

This is the highest loot I have ever seen in a single attack – even higher than the old booster records from years ago.

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Why Did This Happen?

The game mechanics seem to have created a perfect storm:

1. Summer Jam boost increased storage and production.
2. My base was completely full of resources.
3. Dark Kai had his own resources stored up.
4. The revenge attack combined both sets of loot.

The result was a glitch in the matrix – a farming attack that gave us nearly 8 million of each resource. It's the highest loot record ever achieved on this channel.

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Attack Strategy Used

For the revenge attack, I used a powerful farming composition:

- Ice Golem for tanking
- Queen with healers for sustained damage
- Grand Warden for protection
- Yeti and bowlers for clean-up
- Invisibility spells to protect key units
- Freeze spells on dangerous defenses

The key was to create a solid funnel and take out the core defenses first – the Monolith, Scattershot, and Inferno Towers. Once those were down, the rest of the base crumbled.

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Tips for Your Own Farming Record

If you want to attempt a similar loot record, here's what you need:

1. Wait for a resource event (Summer Jam, Gold Rush, etc.)
2. Max out your collectors and storages
3. Use a shield to protect your base while filling up
4. Create a "lure" base with easy-to-take resources
5. Wait for someone to take the bait
6. Take revenge and claim everything back

With the right timing and a bit of luck, you could set a new personal record too.

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Final Stats

- Gold looted in single attack: ~8,000,000
- Elixir looted in single attack: ~8,000,000
- Previous record: 5,800,000
- New record: ~8,000,000 (nearly 40% higher!)
- Time spent preparing: 3 days
- Shield used: 2 days + 1 day

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Conclusion

This was one of the most exciting farming challenges I've done. The Summer Jam event, combined with the revenge mechanic, created a perfect opportunity to break all previous records.

Would we have done this well without the event? Probably not. But with the boosts and the right preparation, we achieved something truly special.

If you enjoyed this article, don't forget to share your own farming records in the comments below. And who knows – maybe at Town Hall 19, we'll do it all over again.

8 Million Gold & 8 Million Elixir – New All-Time Looting Record!

100% Free to Play · Summer Jam Event · Town Hall 18

100 Days · Free Account – How Much Progress in 100 Days

How much progress can a new free account make in 100 days?

You'll find out in the next 60 minutes, as I share attack strategies, the best ways to get free gems, and in short, a complete guide to improve your base faster from day one after creating the account and finishing the tutorial.


🏁 The Basics: 5 Builders, Priority #1


From the start, we have two builders. The goal is to hire all five without spending a single cent. We need 3,500 gems to unlock all five builders.


Golden rule: NEVER spend your gems, even if the villager suggests it. Every gem must be saved for builders.


We call this account "100 days free."


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⚔️ Day 1 – The First Hours


I immediately put my two builders to work. Storages were my absolute priority so I could store more loot during farming sessions.


At the beginning of the game, you get a 3-day shield that makes you invulnerable. You can focus on goblin maps to get familiar with the game.


I went straight into multiplayer.


I started a stopwatch, because you'll see after a few attacks how I manage my resources at this level. For the first base, I send in the barbarians. They should be strong enough to take out the cannon, or should we just go for the loot? They can't even get close to the cannon. Go, little level 1 barbarians! What's happening? It's better than nothing.


Let's upgrade those storages again. OK, they don't attack the storages. That's great! Fantastic! We need to take out all the defenses.


- One defense down!

- Two defenses down!

- Three defenses down!


Our first three-star enemy is here! Five attacks and less than 8 minutes to fill my storages.


Next, let's make sure that once the builders finish, we put them straight back to work. They're going to be extremely busy over the next few months.


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⏱️ 1 Hour of Active Farming Per Day


The next few hours went the same way: making sure my builders are working and farming constantly.


We're passing the 30-minute attack mark, because that's my commitment: 1 hour of active farming every day for 100 days.


We're only 4 hours into this first day, but let's upgrade to Town Hall 3. The army camp is top of my list, alongside the laboratory. Having the lab built means we can start researching troops. Just like with the builders, we need to make sure research is running constantly.


I can now jump back into multiplayer to continue my 1 hour of farming. Beautiful! Within a couple of searches, I spread some barbarians here, a couple of archers there, and try to take out that mortar. Fantastic!


I can continue doing this and log on periodically once my builders are free, because I have to be time-efficient if I want to make as much progress as possible.


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📅 Day 2 – 24 Hours In


We've just passed the 24-hour mark and I think we've made pretty good progress. The barracks was an 8-hour upgrade overnight, so that worked out really well. The goblin is our final upgrade in the laboratory, but I have a top tip up my sleeve for you.


Whenever there's a challenge level in the game, you obviously want the rewards, but use the time wisely. There's still 5 days left, so what I can do is use the queen, have one strike on the gold storage, and get out of there. That alone gained me 20,000 gold, which I can then put into the walls. We can then rinse and repeat this.


Don't three-star the challenge straight away, because your storages can't house that amount of resources.


Our goblin is completed, but that's everything in the laboratory done aside from upgrades. However, our number one priority is getting more builders.


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💎 Free Gems: The Best Sources


I did connect to Supercell ID yesterday to protect my account, but also to get my 50 gems. There are a bunch of others in the profile here. League Allstar is one of the achievements to highlight, but we only need 123 gems before we can get that next builder.


I believe there are some in the season challenge menu. This is the free season pass you get below Town Hall 7, but you don't have to collect the loot from in here straight away. We could save this for when we need just a little bit extra loot for an upgrade. I am going to collect the gems though.


Let's take a look at the amount of loot we netted yesterday. Oh, I might have skewed the gold grab a little bit with the events we just did, but we can come back here at the end to see exactly how much loot we get over the 100 days.


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⚔️ Recommended Attack Strategies


Barbarians – Level 1

From the start, go for the storages and collectors. With the 3-day shield, chain goblin maps or go into multiplayer. 5 attacks = full storages in 8 minutes.


Dragons – Town Hall 7+

Attack in a line, rage on air defenses. Ideal for trophy pushing. With the Barbarian King and giant arrow, you can snipe air defenses.


Giants + Healers

Perfect for TH6-7. Giants tank, healers heal them, wizards clean up. Use healing spells on splash damage areas.


Baby Dragons + Lightning

Town Hall 9: one baby dragon per collector, and lightning on air defenses. The queen's giant arrow finishes off defenses. Ultra-fast farming.


Farming tip: Use Goblins (2x damage on resource buildings). Don't go for victory, go for loot! Collectors give 50% of the loot.


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📈 Day-by-Day Progress


- Day 1 – 2 builders → storages maxed, Town Hall 3, lab started.

- Day 4 – 500 gems → 3rd builder unlocked!

- Day 7 – Town Hall 6, giants + wizards army.

- Day 18 – Crystal League → 4th builder (923 gems).

- Day 53 – Masters League → 5th builder! 2,100 gems.

- Day 72 – TH9 maxed (walls, heroes, spells).

- Day 100 – Town Hall 10, 1,162 attacks, 300M resources.


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📊 Final Statistics


- Attacks: 1,162

- Gold looted: ~298 million

- Elixir looted: ~305 million

- Gems: 5 builders unlocked (100% F2P)


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💎 Free Gem Sources


- Achievements (League, Stars, Goblin) → +250 gems.

- Obstacles (trees, stones): up to 6 gems per day.

- Events (challenges, free season) → magic items to sell.

- Masters League: 1,000 gems, a huge milestone.

- Tip: Sell training potions (10 gems) and useless scrolls.


Goal: Don't spend any gems until you have all 5 builders. Use magic items to speed up build times, not resources.


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🧙 Recommended TH9 / TH10 Attack


Zap Dragons: 2 earthquake spells + 6 lightning spells. Neutralize 2 air defenses, then deploy dragons and the queen with the giant arrow. Ideal for single-target infernos. The witches + golems variant is deadly in war.


In war, use the Spell Launcher or Log Launcher to open the base core. Healing spells on hog riders work wonders.


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🏴‍☠️ Raid Weekend · Capital

Super Miners + healing spells: the most effective strategy. Deploy them in masses, heal on splash damage areas (Rocket Artillery, Crusher). Force-close the app to save time. One attack per district, and you earn raid medals → research potions.

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🎄 Events & Equipment

Events like Cookie Rumble or Clashmas offer exceptional F2P rewards. Prioritize ores (star, glorious) to upgrade hero equipment. The Giant Gauntlet and Giant Arrow are solid choices for farming and war.

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🎯 Conclusion

In 100 days, this account went from zero to Town Hall 10, with 5 builders, heroes level 25+, and hundreds of millions of loot. The key: builder management, lab running non-stop, and focused farming. No gems spent, just optimization.


Remember: a 3-day shield at the start, use it to farm without fear.

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100 days · 1 hour of active farm per day · 100% free

Blog inspired by the Clash of Clans community

🔒 Un popunder s'ouvre au premier clic

Summer Jam Farming Challenge – Can We Beat the Loot Record?

The game is currently in full Summer Jam mode, and with Town Hall 18 maxed out, we're asking ourselves: can we beat our all-time looting...